Hotel Kalura tells the story of desire and fantasy through the main character, a woman who waits at a hotel bar for a spark.
Inspired by a trip to Sicily and a chess master she was dating at the time, Hotel Kalura is amusing and unsettling, closely examining themes of desire and sensuality. The film follows the two central characters through the story that blurs the lines between reality and fantasy, setting each others worlds alight, literally.
“I’m interested in the human brain’s ability to fantasise to the point where it disrupts reality”


Surreal and bold in colour palette and design style, the film was made with a remote team during lockdown, with a sense of isolation permeating through every scene. Sophie’s choice of vibrant colours, immersive soundscape and smooth voice acting crafts a sultry yet unnerving atmosphere.
Crafted in a glossy and airbrushed style, this film marks the final of Sophie’s 2D animated films so the aesthetic was dialled up to the max, with saturated colours, soft diffused textures and an indulgent pace.







